![halomd servers halomd servers](https://osxuninstaller.com/uninstall-guides/wp-content/uploads/2017/11/mdlobby.png)
Halo_territory(default:0) If set to zero it is not enabled Hm_ter_caturdelay(default:3) The Delay for territory capture Hm_ter_allflagswin(default:1) if set to 1, if you capure all the territories the game it over Hm_ter_maxpoints(default:100) Ponits to win untill game is over Hm_welcome_msg(default:1) the welcome msg connect Hm_game_restarts(default:10) the number of times the game will restart after a win untill a mapchange *If set to 1, after the juggernaut dies a ranomly selected player will become juggernaut. Hm_jugg_random(default:0) *If set to zero, the person who killed the juggernaut will become juggernaut Hm_jugg_health(default: 5000) The Health of a Juggernaut Hm_jugg_kills(default:50) The kills a Juggernaut has to get to win Halo_jugger(default:0) cvar for juggernaut mode Halo_t_slayer = (default:0) - enables/disables teamslayermode Halo_slayer = (default:1) - enables/disables slayermode Hm_teamslayer_kills = default: 100 -how many kills to win in team slayermode Hm_slayer_kills = (default: 50) - how many kills to win in slayer mode Hm_randommodels = (default: 1) -Enabling this will give you random Halo models Hm_nadecount = (default: 4) -How many nades can you hold Hm_respawntime (default: 4.0) -The time added until you respawn Hm_csdmspawns (default: 1) -Respawns you in the points made with CSDM Hm_respawn (default: 1) -Enables respawning when you die Hm_deathsounds (default: 1) -The sounds you hear when you die Hm_swordmodel (default: 1) -Turn off or on Weapon models Hm_playermodels (default: 1) -Turn off or on Halo Models Hm_glowtime (default: 3.0) - The amount of time the person will glow for when hit Hm_glow (default: 1) - If someone is hit the player will glow Hm_connectsound (default: 1) - The halo sound you hear while connecting to a server Hm_sounds (default: 1) - The halo sounds will be on Hm_stickynades (default: 1) - The grenades will stick to you if someone throws one at you
#HALOMD SERVERS MOD#
Hm_on = (default: 1) - If set to 0 Halo mod will not work ** Adding these to amxx.cfg would be a good idea** NOTE: The CVARS "Halo_slayer","Halo_t_slayer", Halo_territory",and "Halo_jugg", don't bother to put them in amxx.cfg.ĬSDM (full) *required because of slayermode Go into "addons/amxmodx/configs/" and find "amxx.cfg". on the bottom of "plugins.ini, add "halomod.amxx if you want the plugin with colored halo player models.Īdd "halomod-rvb.amxx" if you want the plugin with just Red vs Blue Player models.ħ. once you have decided which plugin you'll be using go to "addons/amxmodx/configs/" and find "plugins.ini".Ħ. Extract "allcoloredmodels.rar ()" to "cstrike/"ĥ. *halomod-rvb.amxx is if you just want a simple "Red vs Blue player models" Game.Ĥa.
#HALOMD SERVERS DOWNLOAD#
*halomod.amxx is the plugin with colored Halo Playermodels (You'll have to Download "allcoloredmodels.rar ()") Once you have extracted it Put all of its contents into the server's "Cstrike" folderĤ.Decide on what plugin you will be using. Halo like game play(eg, respawn time, Blue Team Score, etc.)ĭOWNLOADING/Installing **READ** -UPDATED!ģ. Hold as many grenades as u want(set the hm_nadecount cvar) Halo Slayer models(colors: Green, Purple, Yellow etc.) It will go fast if u use "sv_downloadurl" Once your team reaches the cap limit.gave over! your team won! Kill The Juggernaut to win the Game!Ĭapute the Enemy's flag and bring it back to your base. One person Is on the Red Team as Juggernaut. Your team goes around and kills the other team. When you reach the teamslayer kill limit your Team wins!
![halomd servers halomd servers](https://mac-cdn.softpedia.com/screenshots/thumbs/HaloMD-thumb.jpg)
If you reach the slayerkill limit you win the game! Kill other players no matter who they are! This mod puts almost every aspect of the original HALO/HALO 2/HALO 3 game we know and love into Counter-Strike.