- COPY AND MERGE THE CONTENTS OF THE HOMEBREW LAUNCHER INSTALL
- COPY AND MERGE THE CONTENTS OF THE HOMEBREW LAUNCHER ARCHIVE
COPY AND MERGE THE CONTENTS OF THE HOMEBREW LAUNCHER INSTALL
Install : ( MAKE ) -C $ ( ZLIB_VERSION ) installģ) Place both the makefile and the tar.gz in the same folder.Ĥ) Open a command prompt/terminal and navigate to the folder with the Makefileĥ) Run the commands make and make installĦ) You can now compile the homebrew launcher. configure -static -prefix =$ ( PORTLIBS ) ( MAKE ) -C $ ( ZLIB_VERSION ) From now on, to boot into stock firmware, select ‘Launch > Stock.
You can disable AutoRCM by entering the same menu above and selecting ‘Disable AutoRCM’.
COPY AND MERGE THE CONTENTS OF THE HOMEBREW LAUNCHER ARCHIVE
Select ‘Tools > Archive Bit - AutoRCM > Enable AutoRCM’. If you see 2000-1337 on your screen it means installation succeeded. Push the Hekate payload to your Switch while holding Vol- to skip autoboot and enter the menu. Set your Switch DNS server to 104.236.106.125, and perform a connection test. Put the hbmenu.nro on the root of your sdcard. You don't need to extract it.Ģ) Copy the following text and save it as a file named "Makefile":Įxport PORTLIBS := $ ( DEVKITPRO ) /portlibs /armv6kĮxport PATH := $ ( DEVKITARM ) /bin :$ ( PATH ) export PKG_CONFIG_PATH := $ ( PORTLIBS ) /lib /pkgconfigĮxport CFLAGS := -march =armv6k -mtune =mpcore -mfloat -abi =hard -O3 -mword -relocationsĮxport CPPFLAGS := -I $ ( PORTLIBS ) / include export LDFLAGS := -L $ ( PORTLIBS ) /libĪll : $ ( ZLIB_SRC ) || tar -xf $< $ ( ZLIB_VERSION ) & \ĬHOST =arm -none -eabi. Homebrew Launcher - Switch Homebrew Launcher Usage instructions Download latest nx-hbmenu. In order to compile The Homebrew Launcher, you need to install zlib for 3DS:ġ) Download zlib-1.2.8. Here is a list of all supported paths and filename for executable:Īnd a list of all supported paths and filename for the icons: They are all the same smdh format, only the name is different, so use the filename you prefer. The icon file can be named either icon.bin, icon.smdh, icon.icn. The executable should be named either boot.3dsx or. It can list 3dsx executables located in the sdmc:/3ds/ directory, but ideally, you should have a folder for each application, containing an executable and an icon (SMDH) file. 3dsx files located in the sdmc:/3ds/ folders and its sub-folders. Icons and banners are supported in smdh, bin, and icn format. Only executable files in 3dsx format are supported.